by Lauren Oliver Series: Standalone Published by HarperCollins
on March 4, 2014 Genres: Paranormal
, Paranormal Romance
, Young Adult Pages:
408 Format: Kindle Edition Source: Publisher Buy on Amazon Rating:
I received this book for free from Publisher in exchange for an honest review. This does not affect my opinion of the book or the content of my review.
Panic began as so many things do in Carp, a dead-end town of 12,000 people in the middle of nowhere: because it was summer, and there was nothing else to do.
Heather never thought she would compete in Panic, a legendary game played by graduating seniors, where the stakes are high and the payoff is even higher. She’d never thought of herself as fearless, the kind of person who would fight to stand out. But when she finds something, and someone, to fight for, she will discover that she is braver than she ever thought.
Dodge has never been afraid of Panic. His secret will fuel him, and get him all the way through the game, he’s sure of it. But what he doesn't know is that he’s not the only one with a secret. Everyone has something to play for.
For Heather and Dodge, the game will bring new alliances, unexpected revelations, and the possibility of first love for each of them—and the knowledge that sometimes the very things we fear are those we need the most.
Carp is a dead-end town of about 12,000 people in the middle of nowhere. Carp is also a very poor town. Every year seniors who graduate from High School play this dangerous legendary game called Panic and the winner of the game takes the big pot of money that awaited them in the end.
This follows Heather and Dodge two teenagers that enter the game of Panic each for their own reasons and how they will do everything to stay in it, even when the stakes begin to rise and the game is starting to spiral out of control.
This was an entertaining read. I liked that I never found a dull moment in this and I really enjoyed Lauren Oliver’s writing in the past, so it was nice to revisit her work again.
I was a little confused about some of the stuff in the book, including that it felt a little dystopian? The game of panic sounds like it’s been around for a while (though no mention of how long) and I am confused by how some of the adults that participated in it did not try to stop what was happening.
Also, the entire book felt like the adults were just missing from the scene, I did not feel like any adults, even made an attempt to stop it with the exception of the local police that kept getting outsmarted by the local teenagers.
It wasn’t bad, it was a fun ride I enjoyed most of it, some predictable, some lacking cohesiveness I was a little frustrated at the beginning of the reason Heather entered the game, due to a boy, but the author made up for it by adding depth to the character later on. Again, this is where shitty adults come into play as that excuse in YA.
by Nora Roberts Series: The Cousins O'Dwyer Trilogy
, Published by Berkley
on October 29, 2013 Genres: Paranormal
, Paranormal Romance Pages:
342 Format: Paperback Source: Gifted Buy on Amazon Rating: Heat:
With indifferent parents, Iona Sheehan grew up craving devotion and acceptance. From her maternal grandmother, she learned where to find both: a land of lush forests, dazzling lakes, and centuries-old legends.
County Mayo, to be exact. Where her ancestors’ blood and magic have flowed through generations—and where her destiny awaits.
Iona arrives in Ireland with nothing but her Nan’s directions, an unfailingly optimistic attitude, and an innate talent with horses. Not far from the luxurious castle where she is spending a week, she finds her cousins, Branna and Connor O’Dwyer. And since family is family, they invite her into their home and their lives.
When Iona lands a job at the local stables, she meets the owner, Boyle McGrath. Cowboy, pirate, wild tribal horsemen, he’s three of her biggest fantasy weaknesses all in one big, bold package.
Iona realizes that here she can make a home for herself—and live her life as she wants, even if that means falling head over heels for Boyle. But nothing is as it seems. An ancient evil has wound its way around Iona’s family tree and must be defeated. Family and friends will fight with each other and for each other to keep the promise of hope—and love—alive…
Follows three cousins O’Dwyer and the historical evil that haunts them.
Iona Sheehan makes a move to Ireland because that is where her roots are as well as her cousins. She knows she is special, but does not know how to use the power inside her. The three together make a very powerful combination, especially against Cabhan, the evil that should have been destroyed by the dark witch Sorcha their ancestor.
This was a good read. I like the basic plot line and I liked the setting. I could not stand the romance. I think romance just did not work for me in this book.
It felt a bit juvenile and I was confused by these people’s ages because they acted so young when it came to love. There was also a big dramatic moment that, of course, drove the characters apart because Boyle couldn’t stop running his mouth and said some nasty things that he shouldn’t have and there was also a bit of insta-love tied into it.
Overall, I think this would have been really enjoyable if you cut out all the romance, that part just did not work for me. Otherwise, the running storyline was actually really interesting.